Runescape_Dragonwilds_Launch_Quicklink.jpg

RuneScape Dragonwilds : 'Console Launch'

Project : RuneScape Dragonwilds ‘Console Launch’

Client : Jagex

Agency : Big Thursday (Freelance)

My Role : Creative Direction, Art Direction, Design, Compositing, Retouching, Artwork/Finishing

This key art holds special significance as it was created to launch RuneScape 'Dragonwilds' onto consoles for the very first time. It is the official box art for Playstation 5, Xbox Series X and Nintendo Switch 2, representing a major milestone for the franchise and the end of a key art journey that I'm massively proud to have been on. This artwork completes the full creative suite that began with RuneScape 'Dragonwilds' and continued through 'Fellhollow' and 'Dowdun Reach'. This time, the creative focus was to showcase the rich, open-world experience balanced against the ever-looming presence of powerful dragons. The artwork elevates the visual language of the game in a polished and stylised way, fitting for its first outing into physical media for consoles as well as digital storefronts and media placements.

Once again, a huge shout-out to George Bright for the team-up on the 3D asset work.