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Reach

Key art suite created for the release of ’Reach,’ the VR action-adventure game from nDreams

Project : Reach

Client : NDreams Elevation

Agency : NDreams (Freelance)

My Role : Compositing and final artwork across the key art suite. Logo design from concept to completion.

Key art suite for Reach. I refined and crafted the established concept layouts created by the in-house team, taking them from initial concept stage through to final campaign visuals. Each artwork emphasises a different aspect of the game, with elements created as modular components, allowing the art to adapt seamlessly across a wide range of marketing placements and storefronts.

Global Entertainment Awards
Character Key Art (Games)
• European Regional Winner
• Global Winner