Key art suite created for the release of ’Reach,’ the VR action-adventure game from nDreams
Project : Reach
Client : NDreams Elevation
Agency : NDreams (Freelance)
My Role : Compositing and final artwork across the key art suite. Logo design from concept to completion.
Key art suite for Reach. I refined and crafted the established concept layouts created by the in-house team, taking them from initial concept stage through to final campaign visuals. Each artwork emphasises a different aspect of the game, with elements created as modular components, allowing the art to adapt seamlessly across a wide range of marketing placements and storefronts.
Global Entertainment Awards Character Key Art (Games) • European Regional Winner • Global Winner